fixed resizing not working
This commit is contained in:
parent
2e3e74e128
commit
cb1839a5bc
4 changed files with 107 additions and 102 deletions
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@ -30,6 +30,7 @@ const (
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type MsgChangeView ViewType
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type MsgPlayEntry feedEntry
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type MsgWatchedEntry int64
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type MsgError error
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type MsgTick time.Time
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type MinifluxPlayer struct {
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@ -64,6 +64,10 @@ func (m *feedEntriesModel) Init() tea.Cmd {
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func (m *feedEntriesModel) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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switch msg := msg.(type) {
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case tea.WindowSizeMsg:
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// h, v := docStyle.GetFrameSize()
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// TODO: this is not ideal, hardcoding -2 here
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m.entries.SetSize(msg.Width, msg.Height-2)
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case tea.KeyMsg:
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switch msg.String() {
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case "enter":
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150
cmd/mpv.go
150
cmd/mpv.go
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@ -1,7 +1,6 @@
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package cmd
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import (
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"context"
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"fmt"
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"os"
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"os/exec"
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@ -11,16 +10,17 @@ import (
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"github.com/dexterlb/mpvipc"
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)
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type MPVPLayer struct {
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entries []*feedEntry
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finishedEntries []*feedEntry
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type VideoID string
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type MPVPLayer struct {
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c *mpvipc.Connection
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f *os.File
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videoID VideoID
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videoPosition time.Duration
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videoDuration time.Duration
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isPlaying bool
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finishedVideo string
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sync.RWMutex
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}
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@ -33,54 +33,27 @@ func (mpv *MPVPLayer) Exit() error {
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return nil
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}
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func (mpv *MPVPLayer) Queue(e feedEntry) error {
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mpv.Lock()
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defer mpv.Unlock()
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// TODO(eyJhb): implement checking
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mpv.entries = append(mpv.entries, &e)
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if len(mpv.entries) == 1 {
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return mpv.play(e.Link)
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}
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return nil
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}
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func (mpv *MPVPLayer) FinishedPlaying() []*feedEntry {
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mpv.Lock()
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defer mpv.Unlock()
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f := mpv.finishedEntries
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mpv.finishedEntries = nil
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return f
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}
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func (mpv *MPVPLayer) CurrentlyPlaying() *feedEntry {
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mpv.Lock()
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defer mpv.Unlock()
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if !mpv.isPlaying {
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return nil
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}
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return mpv.entries[0]
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}
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func (mpv *MPVPLayer) play(url string) error {
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func (mpv *MPVPLayer) Play(id VideoID, url string) error {
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if err := mpv.ensurePlayer(); err != nil {
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return err
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}
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mpv.Lock()
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defer mpv.Unlock()
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_, err := mpv.c.Call("loadfile", url)
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if err != nil {
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return err
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}
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mpv.videoID = id
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mpv.isPlaying = true
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return err
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if err := mpv.c.Set("pause", false); err != nil {
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return err
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}
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return nil
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}
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func (mpv *MPVPLayer) Stop() error {
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@ -112,61 +85,43 @@ func (mpv *MPVPLayer) IsPlaying() bool {
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mpv.Lock()
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defer mpv.Unlock()
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if mpv.c == nil || mpv.c.IsClosed() {
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if mpv.isPlaying == true {
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mpv.finishedVideo()
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}
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if mpv.c != nil && mpv.c.IsClosed() {
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return false
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}
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return mpv.isPlaying
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}
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func (mpv *MPVPLayer) finishedVideo() (bool, error) {
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if len(mpv.entries) > 0 {
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mpv.finishedEntries = append(mpv.finishedEntries, mpv.entries[0])
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mpv.entries = mpv.entries[1:]
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}
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mpv.isPlaying = false
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if len(mpv.entries) == 1 {
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if videoPercentageWatched(mpv.VideoPosition(), mpv.VideoDuration()) > 90 {
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if err := mpv.play(mpv.entries[0].Link); err != nil {
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return false, err
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}
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}
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}
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return false, nil
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}
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// TODO: this fucking sucks, a lot, what the fuck
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func (mpv *MPVPLayer) ensurePlayer() error {
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mpv.Lock()
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defer mpv.Unlock()
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if mpv.c != nil && !mpv.c.IsClosed() {
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return nil
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}
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// TODO: cleanup this file
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var err error
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mpv.f, err = os.CreateTemp("", "example")
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mpv.f, err = os.CreateTemp("", "mpvminiflux")
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if err != nil {
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return err
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}
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// close and delete file
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defer func() {
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if mpv.f == nil {
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return
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}
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// defer func() {
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// if mpv.f == nil {
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// return
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// }
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filename := mpv.f.Name()
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mpv.f.Close()
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os.Remove(filename)
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}()
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// filename := mpv.f.Name()
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// mpv.f.Close()
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// os.Remove(filename)
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// }()
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// defer mpv.finishedVideo()
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ctx := context.TODO()
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cmd := exec.CommandContext(ctx,
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// ctx := context.TODO()
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cmd := exec.Command(
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"mpv",
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"--keep-open=yes",
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"--idle",
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@ -197,33 +152,46 @@ func (mpv *MPVPLayer) ensurePlayer() error {
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return err
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}
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// TODO: this will never close any old ones, so it will keep spawning new ones
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go func() {
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for event := range events {
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if event.ID == 1 {
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if event.Data != nil {
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mpv.Lock()
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mpv.videoDuration = time.Duration(event.Data.(float64)) * time.Second
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mpv.Unlock()
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}
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} else if event.ID == 2 {
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if event.Data != nil {
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mpv.Lock()
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mpv.videoPosition = time.Duration(event.Data.(float64)) * time.Second
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mpv.Unlock()
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}
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} else if event.ID == 3 {
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// TODO: this might not fire once the media ends
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if event.Data != nil {
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if event.Data.(bool) == true {
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data := event.Data.(float64)
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if data != 0 {
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mpv.Lock()
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mpv.finishedVideo()
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mpv.videoDuration = time.Duration(data) * time.Second
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mpv.Unlock()
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}
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}
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} else if event.ID == 2 {
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if event.Data != nil {
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data := event.Data.(float64)
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if data != 0 {
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mpv.Lock()
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mpv.videoPosition = time.Duration(data) * time.Second
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mpv.Unlock()
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}
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}
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} else if event.ID == 3 {
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if event.Data != nil && event.Data.(bool) == true {
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mpv.Lock()
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mpv.isPlaying = false
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mpv.Unlock()
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}
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// TODO: this might not fire once the media ends
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// if event.Data != nil {
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// if event.Data.(bool) == true {
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// mpv.Lock()
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// mpv.finishedVideo()
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// mpv.Unlock()
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// }
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// }
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}
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}
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}()
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return nil
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// return cmd.Wait()
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}
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@ -27,7 +27,8 @@ type playerModel struct {
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// TODO: make this smarter
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// finished entries to send messages about
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finishedEntries []int64
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currentlyPlaying *feedEntry
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playQueue []feedEntry
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mpv *MPVPLayer
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@ -44,25 +45,33 @@ func (m *playerModel) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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switch msg := msg.(type) {
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case MsgPlayEntry:
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f := feedEntry(msg)
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go m.mpv.Queue(f)
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m.queue(f)
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}
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// send message because it is finished
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fe := m.mpv.FinishedPlaying()
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if len(fe) > 0 {
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var cmds []tea.Cmd
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for _, e := range fe {
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cmds = append(cmds, func() tea.Msg { return MsgWatchedEntry(e.ID) })
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// we have a currentlyPlaying entry, but it is no longer playing
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// which means we finished watching it
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var cmds []tea.Cmd
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if m.currentlyPlaying != nil && m.mpv.IsPlaying() == false {
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if videoPercentageWatched(m.mpv.VideoPosition(), m.mpv.VideoDuration()) > 90 {
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t := m.currentlyPlaying.ID
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cmds = append(cmds, func() tea.Msg { return MsgWatchedEntry(t) })
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}
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// unset currentlyPlaying
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m.currentlyPlaying = nil
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if err := m.playNext(); err != nil {
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cmds = append(cmds, func() tea.Msg { return MsgError(err) })
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}
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return m, tea.Batch(cmds...)
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}
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return m, nil
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return m, tea.Batch(cmds...)
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}
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func (m *playerModel) View() string {
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// return "NO DONT ASK"
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// return fmt.Sprintf("IsPlaying: %v", m.mpv.IsPlaying())
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return fmt.Sprintf("IsPlaying: %v, Pos: %v, Dur: %v, Per: %v", m.mpv.IsPlaying(), m.mpv.VideoPosition(), m.mpv.VideoDuration(), videoPercentageWatched(m.mpv.VideoPosition(), m.mpv.VideoDuration()))
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if m.mpv.IsPlaying() {
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timePos := time.Time{}.Add(m.mpv.VideoPosition())
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@ -70,7 +79,7 @@ func (m *playerModel) View() string {
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// truncate name if needed
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// name := m.entry.Name
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name := m.mpv.CurrentlyPlaying().Name
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name := m.currentlyPlaying.Name
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if len(name) > playerMaxTitleLength {
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name = name[0:playerMaxTitleLength] + "..."
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}
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@ -86,3 +95,26 @@ func (m *playerModel) View() string {
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return ""
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}
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// other functions
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func (m *playerModel) queue(f feedEntry) error {
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m.playQueue = append(m.playQueue, f)
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if len(m.playQueue) == 1 && m.mpv.IsPlaying() == false {
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m.currentlyPlaying = &m.playQueue[0]
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m.playQueue = m.playQueue[1:]
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return m.mpv.Play(VideoID("TODO-remove-this"), m.currentlyPlaying.Link)
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}
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return nil
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}
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func (m *playerModel) playNext() error {
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if len(m.playQueue) > 0 && m.mpv.IsPlaying() == false {
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m.currentlyPlaying = &m.playQueue[0]
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m.playQueue = m.playQueue[1:]
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return m.mpv.Play(VideoID("TODO-remove-this"), m.currentlyPlaying.Link)
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}
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return nil
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}
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