Rework map session
This commit restructures the map session in to a struct holding the state of what is needed during its lifetime. For streaming sessions, the event loop is structured a bit differently not hammering the clients with updates but rather batching them over a short, configurable time which should significantly improve cpu usage, and potentially flakyness. The use of Patch updates has been dialed back a little as it does not look like its a 100% ready for prime time. Nodes are now updated with full changes, except for a few things like online status. Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
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35 changed files with 1803 additions and 1716 deletions
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@ -27,7 +27,7 @@ type TailscaleClient interface {
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Down() error
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IPs() ([]netip.Addr, error)
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FQDN() (string, error)
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Status() (*ipnstate.Status, error)
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Status(...bool) (*ipnstate.Status, error)
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Netmap() (*netmap.NetworkMap, error)
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Netcheck() (*netcheck.Report, error)
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WaitForNeedsLogin() error
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