Rework map session
This commit restructures the map session in to a struct holding the state of what is needed during its lifetime. For streaming sessions, the event loop is structured a bit differently not hammering the clients with updates but rather batching them over a short, configurable time which should significantly improve cpu usage, and potentially flakyness. The use of Patch updates has been dialed back a little as it does not look like its a 100% ready for prime time. Nodes are now updated with full changes, except for a few things like online status. Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
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35 changed files with 1803 additions and 1716 deletions
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@ -53,7 +53,7 @@ func TestAuthWebFlowAuthenticationPingAll(t *testing.T) {
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err = scenario.WaitForTailscaleSync()
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assertNoErrSync(t, err)
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assertClientsState(t, allClients)
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// assertClientsState(t, allClients)
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allAddrs := lo.Map(allIps, func(x netip.Addr, index int) string {
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return x.String()
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@ -92,7 +92,7 @@ func TestAuthWebFlowLogoutAndRelogin(t *testing.T) {
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err = scenario.WaitForTailscaleSync()
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assertNoErrSync(t, err)
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assertClientsState(t, allClients)
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// assertClientsState(t, allClients)
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allAddrs := lo.Map(allIps, func(x netip.Addr, index int) string {
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return x.String()
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